Q&A: Real-Life Application Involving a Non-Trivial Limit
Cross-posted from here.
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Question
I teach an introductory calculus course to engineers. Most books & resources I’ve found do a good job of illustrating limits graphically, numerically, and formulaically (where one can do some clever rearranging to see what the limit is). But I haven’t seen any motivating example that shows how we might encounter limits in a real-life application.
Can you provide an interesting, natural, and simple example of some physical/geometrical etc. system, which has a quantity $f(x)$ that is not defined at a finite point $x=a,$ but we would still find it interesting to ask for $\lim\limits_{x\to a} f(x)?$
Answer
First thing that comes to my mind is the limit
This limit justifies the small-angle approximation $\sin \theta \approx \theta$ (for $\theta \approx 0$) that is widely leveraged in engineering/physics classes to tame unwieldy equations.
(Often, the existence of a sine term prevents the existence of a closed-form solution, but if you replace that sine term with a linear term, then you can get a closed-form first-order approximation of the solution that is sufficiently accurate for practical purposes.)
A concrete and accessible example would be calculating the period of a pendulum: http://www.physicslab.org/Document.aspx?doctype=3&filename=OscillatoryMotion_PendulumSHM.xml
Note that if you want to avoid the need for derivatives and differential equations, then you can ask the question “can you model a pendulum like a spring” instead of “what is the period of a pendulum”.
- Can you model a pendulum like a spring?
- Springs follow Hooke's law: the restoring force is proportional to the displacement. But in a pendulum, the restoring force is $mg \sin \theta.$ So, you can't model it like a spring. Right?
- ... actually, for small angles, $\sin \theta \approx \theta$ and $\textrm{displacement} \approx L\theta,$ so the restoring force is $\approx mg/L \cdot \textrm{displacement}.$ So, you CAN model it like a spring when the angle is small.
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